update: bug fixes
Finally got the solution for the major display bug that was causing the npcs to appear above their perspective - another big thanks for https://mikhail-pomaskin.itch.io/ for providing the sample and the support to fix it. If the game looks like crap it's because of me, not because of mikhail :)
Fixing that display bug allowed me to consolidate the walls and other npcs into a single group, which means the events that display the walls only have to be run once, rather than actions for each npc class. That should make it run a little better. I also removed some redundant objects that were created from copying scenes so each scene only has the objects it needs.
I have a couple other options to explore where I can maybe shrink things a little bit and hopefully have it run a bit smoother, and get back to adding more levels, obstacles, and npcs.
Files
Get Inner Demons Dungeon Crawl
Inner Demons Dungeon Crawl
6.2mb of pure goodness
Status | In development |
Author | dancewiththedevil |
Genre | Role Playing, Adventure |
Tags | 3D, dungeon-crawl, Dungeon Crawler, gdevelop, Pixel Art, Singleplayer |
Languages | English |
More posts
- bug fixNov 02, 2020
- update 0.0.6 betaOct 31, 2020
- Update 0.5Oct 14, 2020
- Gamepad supportOct 04, 2020
- This is the first version of this game, mostly as a demo/alpha release for debug...Oct 03, 2020
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